Wisp lo
#2
Posted 28 July 2010 - 01:38 AM
Tether grants super movespeed to chase/escape, and can be used as an escape skill if there's a nearby ally to hook too.
Spirits are a good ganking/counter gank skill, with a movable distance from Wisp this can be used really interesting by skilled hands. Only problem is spamming Out/In causes Wisp to move jerky- as he needs to pause momentarily to cast.
Overcharge does little for Wisp, since his stats suck too much to carry- but by tethering to a dps hero, grants them super movespeed + 120 IAS at lvl4?! AWESOME!
Ultimate is incredibly unique, can be used for a global get-in-get-out gank spell, and can be used as a save in multiple ways as well. 1: You and ally are being chased down- chance of survival by running: 0%. Tether ally, port into base with ultimate, then break tether. You'll tp back and die, but ally is saved. 2: Ally is being ganked/chased, you tp in to him from base/safe place, Tether, and keep juking until timer goes up, then you're in safety.
I see LOTS of potential in a good supporters hands.

#3
Posted 28 July 2010 - 01:59 AM
I was surprised that this Hero is a ranged STR-type hero.
Since we don't have database for Io yet, I have posted his details here for convenience.
Hero Class: Guardian Wisp
Hero Name: Io
#6
Posted 28 July 2010 - 11:37 AM
And that last skill where you save your ally and you die? Never. As long as you have a Dagger or Lothar's you're good to go.

#7
Posted 28 July 2010 - 11:49 AM
Shuu-nii, on 28 July 2010 - 12:37 PM, said:
And that last skill where you save your ally and you die? Never. As long as you have a Dagger or Lothar's you're good to go.
He doesn't exactly seem like a particularly good farmer though, so to be able to get Mek and Dagger/Lothar's might be a bit of a stretch.
Also balanced by the fact that on his own, he can't do much at all. I'd go so far as to call him the first pure support hero. Even Warlock and Dazzle can gank or control a lane on their own. But this guy lives and dies by his allies; being able to Teleport your allies around the map, speed up slow allies, or grant absurd IAS to heroes (coughTINYcough).
#9
Posted 28 July 2010 - 11:54 AM
Killer Draco, on 29 July 2010 - 12:49 AM, said:
Also balanced by the fact that on his own, he can't do much at all. I'd go so far as to call him the first pure support hero. Even Warlock and Dazzle can gank or control a lane on their own. But this guy lives and dies by his allies; being able to Teleport your allies around the map, speed up slow allies, or grant absurd IAS to heroes (coughTINYcough).
That's where your skill in last hitting comes in. And/or farming neuts while staying out of danger/looking out for potential ganks. I mean, I really had a hard time farming by myself in Single Player mode, since he can do absolutely NOTHING by himself.

#10
Posted 28 July 2010 - 11:58 AM
Shuu-nii, on 28 July 2010 - 12:54 PM, said:
Again, though, support hero. Do you really want to be last hitting? He's not laning by himself, so it wouldn't be unusual for him to be denying instead, letting more gold dependent heroes get money. In addition, why would you farm neutrals? His main source of income would be the gold from assists. His niche is being a steroid for his allies; he may not do much on his own, but if you're constantly assisting your allies, what does it matter?
#11
Posted 28 July 2010 - 12:02 PM
Draco, you understand. I won't farm neutrals ALL THE TIME, I won't last hit creeps ALL THE TIME ... come on. I know what he's for, heck I even praised him! So yeah, I do understand what you're saying.

#12
Posted 28 July 2010 - 12:28 PM
Don't bother farming with him though. Do you farm with Dazzle?
#13
Posted 28 July 2010 - 12:58 PM
#14
Posted 28 July 2010 - 07:06 PM
If you're not a dps hero and don't have any particularly outstanding stat, it really doesn't matter what your primary attribute is, but it would be nice if all strength heroes looked like strength heroes.
This post has been edited by regulator_mk: 28 July 2010 - 07:08 PM
#17
Posted 29 July 2010 - 03:49 AM
force staff, on 29 July 2010 - 04:25 PM, said:
Yes. As long as the increase is not more than 50% of the max hp/mana within 0.02 sec.

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